5 fatos fáceis sobre The First Berserker: Khazan Descrito
5 fatos fáceis sobre The First Berserker: Khazan Descrito
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After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve resgatar a honra qual perdeu, mesmo que isso signifique combater o próprio exército de que outrora o respeitava.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
Hollow Knight: Silksong gets SteamDB updates, and at this point I can't tell if the end is nigh or if I'm just hope-poisoned
A clara inspiração para isso foi Nioh, de que identicamente conjuntamente utiliza um sistema natural semelhante, porém isso tira um pouco do charme do um Souls e a graça do explorar um mundo interconectado e parecer caminhos bem escondidos entre as áreas.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; The First Berserker: Khazan putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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Moderno soulslike, Khazan reúne elementos de que deram certo na Classe e faz seu próprio suco — e um suco bastante Porreiro para se repetir
Identicamente conjuntamente temos personagens amplamente natural escritos que acompanham este protagonista durante a jornada e de que agregam bem natural para este conteúdo da história.
Enquanto é normal que jogos do estilo soulslike tenham “muros” de modo a testar a habilidade Destes jogadores, demorou um bom tempo até qual outro inimigo exigisse tanto quanto este terceiro chefe do game.